Ravine Updates 2

This week we brought on a ton more people onto the team, in addition to working on fully figuring out the skill and item systems in a more sustainable form.

Writing:

  • Conversations drafts and character scaffolding done for early Route 1 Act 2.

Art:

  • Character turnarounds made for player characters, for use in 3D modeling.

Programming:

  • Rewriting of JSON files and restructuring systems. Further work on this coming this week.

Sound Effects:

  • Various hit sound effects in development.

  • Various consumable sound effects in development.

  • Various system sound effects in development.

Design:

  • Remade a specific species bonus to be less punishing and function within established systems.

  • Filled out unique JSON classes for complex skills and spells.

  • Created a preliminary Status dictionary for ailments and buffs.

Previous
Previous

Ravine Updates 3

Next
Next

Ravine Updates 1