Ravine Updates 1

Here’s the first of our weekly logs to document how Codename: Ravine is progressing! Information will be kept sparse so that we don’t spoil the surprise, but these logs are good ways to stay up to date with development.

Writing:

  • Shopkeeper conversations drafted.

  • Townsperson conversations drafted.

Art:

  • Character sprite sketches finished.

Programming:

  • Debugging writing interface.

  • Implementing spreadsheets into scriptable objects.

Sound Effects:

  • Various hit sound effects in development.

  • Various consumable sound effects in development.

  • Various system sound effects in development.

Design:

  • Species bonuses added where missing.

  • Additional items added for unique stats, and to patch up the physically-offensive accessory roster.

  • Reshape of all JSONS across Skill and Item system.

  • Reshape of JSON classes and values across all files.

  • Reshape of skill spreadsheets.

  • Reshape of player stats.

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Ravine Updates 2