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    <loc>https://www.cipherthreadgames.com/project-ravine-devlog</loc>
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    <loc>https://www.cipherthreadgames.com/about</loc>
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    <lastmod>2026-08-31</lastmod>
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      <image:title>About</image:title>
      <image:caption>Hi! My name is Haoran Xie, and I’m a programmer at Cipher Thread Games. I mainly work on UI systems and other programming for Codename: Ravine. I’m currently studying Human-Computer Interaction at Carnegie Mellon University. Outside of that, I’m interested in software engineering, game development, and generally figuring out how to make things feel good to use.</image:caption>
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      <image:title>About</image:title>
      <image:caption>Hello, I am Lillith Dombrowski. I am the Associate Composer for Codename: Ravine! I study Music Theory and Composition pursuing my bachelors at Central Michigan University as well as play the horn. I love ambient work and have loved getting to work on this game with the team! Outside of the music for this project, I love to work on microtonal works with synthesizers and my horn. I also love nature and puzzles and use a lot of those ideas in my work.</image:caption>
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      <image:title>About</image:title>
      <image:caption>Hi, my name is Yunkun, and I’m a 2D Generalist on this project. I mainly worked on 2D elements such as character design and was responsible for all of the playable characters. I also worked on icons for damage types, skills, and passives, along with various UI components.</image:caption>
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      <image:title>About</image:title>
      <image:caption>Hey! My name is Anthony Johnson, and I’m a Sound Designer for Cipher Thread Games. I graduated from Berklee College of Music with a double major in Games &amp; Interactive Media Scoring and Film &amp; Media Scoring. My work in games focuses on creating sound that supports atmosphere, worldbuilding, and player experience, from environmental ambience and sound effects to interactive audio systems. I also compose music for film. I enjoy exploring new sounds, instruments, and how audio can make stories feel immersive. Outside of my work, I love aviation and boating.</image:caption>
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      <image:title>About</image:title>
      <image:caption>Hello, my name is Ben Springer and I am a programmer on Codename: Ravine. My work is primarily on the software architecture and tooling side. I aim to create systems that maximize expressivness while remaining robust, flexible and easily maintainable. I bring with me several years of professional software development experience, having worked in the engineering field creating user interfaces for high-precision manufacturing equipment. I also bring with me a considerable history as a hobbyist game developer, which I have been doing for well over two decades.</image:caption>
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    <loc>https://www.cipherthreadgames.com/home</loc>
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    <lastmod>2026-08-24</lastmod>
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    <loc>https://www.cipherthreadgames.com/ravine</loc>
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    <lastmod>2026-09-10</lastmod>
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